Meta Store
![](https://images.squarespace-cdn.com/content/v1/664eded0b061a453707ebb70/5faca9f3-3427-4d5e-b808-f0e934cdbbde/Seth_Mach_Meta_1.png)
Overview
Interior retail spaces, interactive product displays, and event experiences were designed to highlight the VR ecosystem. Hardware demos and technical specifications are showcased in an immersive and engaging way.
Skill
Experiential Design, Product Design, Visual Design, UX Design, Design Direction, Concepting
Product
Retail Design / Experiential Displays
Virtual reality in physical space.
The Meta Store is the company’s first physical retail space, designed to introduce customers to virtual and augmented reality through interactive experiences. The store features hardware like the Oculus Quest 2 and Ray-Ban smart glasses, allowing users to test products in a safe, guided environment.
Our team collaborated with Universal Design Studio to concept and design the store’s interior spaces and displays. I led the design of immersive product demos that showcased technical specs to give customers a hands-on experience with Meta’s cutting-edge hardware.
Experiential displays are a central part of the customer experience at the Meta Store.
Two primary displays focused on the Oculus Quest and the vast library of games being built in the VR space.
By simply swiping up or down, users are able to advance the screen and explore animated features and titles.